Holo's picture
mixfilet's picture
@mixfilet posted a new Composition, “floralifeform
jstrecker's picture
@jstrecker commented on @xoanxil's Bug Report, “Vuo crash with

We've tested some more and found that the problem does seem to be specific to the NVIDIA GeForce 9400M GPU, and it only seems to appear in the free trial. We're continuing to investigate.

useful design's picture
@useful design commented on @Bodysoulspirit's Discussion, “Vuo redesign - Nodes

In the example mockups on this page I'm noticing that the input and output port labels are a long way away from the ports themselves. To me this is not ergonomic and my designer's eye doesn't like it either. I imagine it stems from the large corner radius on the node outline and how that restricts the left margin of the node title (b/c it is left justified) then in turn the port labels want to line up with the title so they get tab a long way into the node.

here's an alternative using the concepts I think have been decided on by people as being desirable. I'm not a big fan of having the data hanging off the nodes, I much prefer the way FB did it with their Origami QC plugin and now stand alone app of pretty printing the data to the right of the port label but I concede Vuo has locked a lot of IP into the collapsed converter concept and having data hanging off ports. It would be great if it was easier to use the keyboard to navigate not just between ports on a single node but between nodes themselves, with via arrow keys selecting cables then nodes or just going from node to node when not going from port to port (if that makes sense, i know what I mean and might prototype it some day!)

useful design's picture

I had a visual concept for collapsing all nodes irrespective of their functionality, inputs used or unused, outputs purely for the sake of saving screen real-estate. Especially as 'macros' (in QC speak) don't really exist in Vuo yet and even sub comps have the event-sharing-to-input-port dilemma that prevents its use in many contexts. In a way this is probably a separate FR but putting it down here for context. Happy to make new FR if asked.

My idea is that you just double click on the node anywhere below the title area (which double clicking in is reserved to change the name) and it collapses then click the squished area b/w title and input and output ports (which I've shown with a little triangle icon) to expand it. Dragging a cable over an input or output port would either instantly expand the node or bring up a port sector contextual menu, similar to the converter contextual menu when you drag a cable from a 2D point output port onto a 3D Point input port.

Obviously nodes with multiple input wires would have the wires all entering the same port in collapsed appearance of node, which is fine by me. If there is only one input and/or output port being used then those port labels could be used in the collapsed appearance. Many nodes only have one output port used in most compositions so often that label would appear under this concept. The idea of the animation to expand would be the lower section goes up into the title bar and then comes down again like a blind with all the inputs and outputs in their normal place. When collapsing it would do opposite animate up to hide all ports then come back down with single input and output and all wires attached to them. Maybe even the node class descriptor could be removed to shrink it further.

pbourke's picture
@pbourke posted a new Composition, “Slit scan

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