Implode add to Vuo.scene.explode

Would be great to have imploding as well as exploding. The triangle faces would travel towards centre then through the middle point of explosion.

Does Explode 3D Object with either negative Time or negative Translation Amount do what you have in mind?

Haven’t played with negative time!!! Did have a hunch! Will check out today. I would love the explosion to implode in then pass through itself. Explode object node is SO much fun!!! ;-)

Ok! Negative Translation = implode. Why didn’t I think of that! :-D Thanks @jstrecker

OK! We updated the documentation for the node to mention implosion.