mxgx_MultiObject_Pyramid_02

A simple use of the "Get 3D Object Values" node. Import's a simple pyramid multi object .obj. Builds each individual piece and uses a transform node to rotate each piece.

Feel free to add to or remix this composition. I created this to get a dialogue running on these new scene nodes that allow you to access child objects of a 3d model.

—Azy

Composition and supporting files: 

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