Hello everyone. Do you have a view about how we can help the community grow by possibly changing Vuo's price? We’ve opened a poll about that. Currently, we're deep into Vuo 1.2.6, and we’ve spotlighted an installation by Xavier Boyaud that uses Vuo to create a display of light and shadows.read more
Design and build live interactive media with Vuo — a visual programming environment. Drag, drop, and connect Vuo's building blocks to make your own graphics, animations, sounds, apps, UI prototypes, and more. With Vuo, artists and creative people can create audio, visual, and mixed multimedia effects with ease.
Vuo 1.2.4 has arrived! This update comes with a bunch of new features, including new varieties of noise image generation, new image filters including advanced blurs, a node to easily interface with NI mate for skeletal tracking, and several nodes contributed by community members. Our newest community spotlight features LED lighting for a 3D audio system at Ministry of Sound in London. Two community members have created new Vuo tutorials. We invite you to share your own tutorials and compositions.read more
We've just released Vuo 1.2.3, which adds projection mapping and other features and bug fixes. In our newest community spotlight, we feature an interactive installation that evoked a multi-sensory forest. If you're looking for more votes to spend on feature requests, we've added another way to earn them. We offer some tips for learning Vuo if you're coming from Quartz Composer.read more
Vuo 1.2.2 is a big update that fixes 34 community-reported issues, adds several new features, and improves performance and stability. It's free for people who purchased Vuo 1.2.0 or Vuo 1.2.1. We've also added some new tutorials, and provide a tip on using ports with generic types.read more
You have a chance to win a Vuo Pro license and a CoGe license by creating an image filter and entering it in the CoGe+Vuo contest — now through March 13. Vuo 1.3 is in the works, and we've chosen to include several of the top-voted feature requests. And we're sharing a couple of tips on organizing cables and iterating through lists.read more