Smooth text scrolling was already a subject in QC, I remember one guy that found a workaround using Java code to smooth scroll.
Made a simple composition, not smooth for me neither, actually it seems the text is smoother with the original window size, gets worse when I resized it (not even sure).
Even turned off multisampling.
This happens for big texts but also with smaller font sizes.
My HD 3000 is old but I would hope recent Macs would handle this.
It runs at 59/60 FPS though and the cpu load is low too.
Tested in Vuo 1.2.6
Does this happen for all Macs ? Or would @grahamis his GPU fallback some graphics to the CPU too like the HD 3000 bug and be the cause for non smooth text scrolling ?
Karl, downloaded the latest from Github, replaced the old ones in the user nodes folder, still getting this, anything I would need to delete somewhere ?
Vuo 1.2.6 and a fresh composition with only your get mesh node ...
2 things, you have connected the split text to a drawer of the Cycle through list node and that has added an auto collapsed node First Item so you only are retrieving the first Item so you cannot cycle through them. Connect the list to the main port right to the drawer instead.
Then instead of connecting the Fire Periodically to the node start triangle port, connect it to the 'Go Forward` port.
That way it should work.
PS : Jaymie, I added a comment again instead of an answer, sorry.