thanks @mixfilet, that certainly achieves the effect, but I was looking at doing it with the build/process list nodes so that things could be changed per iteration over time(unlike in an enqueue). Perhaps Jaymie or Steve could chime in.
The old QC example patch "iterator back to front" gives you the impression of endless shapes passing you by. How would I do this with Vuo? I can make scene objects at the points of a line but I don't know how to make that line cycle. Has anyone done something similar?
Thanks Jean Marie.
Though I'll vote on the pricing, I personally don't find that the pricing is what's limiting the vuo community. Please take what I say with a grain of salt, i just really want Vuo to succeed. IMO it's its featureset and speed of development. Developing only at the speed which license purchases permit is going to be hard to get off the ground and keep people interested. I have child-like excitement when I hear of an update, but it feels like the highly community-driven development scheme tends to result in slow progress.