System Audio output as source in Receive Live Audio node

It would be nice to be able to use the system audio output (built-in Internal Speakers) as an input source for the Receive Live Audio node. This way for compositions and apps similar to the the NDICast and SyphonCast I made it would be possible to send the system audio along with the screencast.

Component: 

Notes from Team Vuo

Vuo Pro: 

Yes — requires a Vuo Pro license

Complexity: 

●●●○ — A few months of work

Potential: 

●○○ — Appeals to current community

Lines Cube World EQ

A world of audio animated line cubes.
Goal was to create an effect that would look like neon illuminated mapped cubes.

Did not make image generator version for Coge / VDMX integration, but pretty easy to turn it into it.

EDIT : have removed unnecessary points.

Public domain.

Different versions included, random flickering (not audio animated), audio animated only the light (not the speed), speed animated on loudness, speed animated on frequency for microphone input or direct sound card input.

Composition and supporting files: 

Avin - Color Arcs [Shadertoy2Screensaver] + EQ version

Found another Shadertoy that could be cool as a screensaver and runs at 60fps on my iMac.

Quickly made an audio reactive version with it too that can be used as an EQ (play with the sensibility port for speed).
Shadertoy : Avin - Color Arcs Shadertoy
Under default Shadertoy license : Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)

Composition and supporting files: 

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