I know there is already a feature request for Kinect V2 integration, that would be very useful.
I'm just doing some testing with it for the first time now. It works well with NI Mate, much quicker pick-up of the skeleton.
First thing to note is that it gives more joint position than the V1.
Could you add a kinect V2 node with these extra OSC addresses please. (I know I could retrieve them manually but always good to have a built in node).
As you may know the NImate developer changed his licence/subscription recently and I asked him what plans he has for future support/development. Not much other than continued support for now it seems, the GL deprecation will probably effect some aspect of the programme in the long run too.
So how possible would adding the skeletal recognition into Vuo be? It would give us something to rely on into the future. (I read that you are considdering using Open NI in a thread somewhere).
How to cue actions in Vuo by sending OSC messages from QLab3 to Vuo, by community member wmackwood.
It's just a quick little tutorial to show how you can send OSC messages from QLab into Vuo.
So, start out by adding an OSC cue. And you can see that it comes up with something like a standard QLab kind of cue, standard QLab OSC message.
We're going to change this. We're going to just flip this around. We're going to create a new OSC port. It's going to go up on the localhost, on our own machine here. And I'm going to assign it a port of 5000. And it's been done.
And then when I go back to here, you can see that I can say the destination is localhost 5000.
Could you please open "Nodes for OSC output" for voting? I think it's a core feature and am surprised it's not there yet.
It's hard to make data connections from Vuo to other apps or computers right now.
It would also be interesting to know what you're planning next and great to get an update of the roadmap.