Moderator note: Relocated here from elsewhere on vuo.org
Notes from Team Vuo Vuo Pro: Yes — requires a Vuo Pro license
Complexity: ●●○○ — A few weeks of work
Potential: ●○○ — Appeals to current community
For the Convert Equirectangular to Fisheye
node and others, Paul suggested:
the ability to change the order in which rotations are applied (e.g. change between tilt-pan-roll or roll-pan-tilt)
the ability to add an indefinite number of rotations (e.g. pan-roll-tilt-roll)
We could implement that with a new Rotation data type and accompanying input editor and nodes. These would construct rotations in 3D space.
Notes from Team Vuo Vuo Pro: No — available with both Vuo CE and Vuo Pro
Complexity: ●○○○ — Up to a few days of work
Potential: ●○○ — Appeals to current community
I originally called it morph instead of blend, but I think there's a precedent for blend?
A Node that would export a mesh created in Vuo.
.obj .dae etc...
Notes from Team Vuo Vuo Pro: Yes — requires a Vuo Pro license
Complexity: ●○○○ — Up to a few days of work
Potential: ●○○ — Appeals to current community
A node that reduces the amount of vertices in a 3D object.
Node could include amount value that would reduce the verticies by a value: half/ quarter Etc.
Good for doing LOD work.
Notes from Team Vuo Vuo Pro: Yes — requires a Vuo Pro license
Complexity: ●○○○ — Up to a few days of work
Potential: ●○○ — Appeals to current community