Quick Start

Quick start: The basics of Vuo

A quick introduction to Vuo so you can start making your own compositions

Transcript: 

Welcome to the Vuo community. This is Jamie from the Vuo team. This tutorial will cover the basics of Vuo so you can start making your own compositions. If you haven't already, download and install Vuo. I'm going to show you how to make an animated pattern that looks like this.

Right-Click 3rd party node in Node Library to delete it

Without having to go manually to a folder etc :)

Maybe though, for the best use of this, you wouldn't need to have to relaunch the Editor for the library to be updated.

Component: 

Tags: 

Notes from Team Vuo

Vuo Pro: 

No — available with both Vuo and Vuo Pro licenses

Complexity: 

●○○○ — Up to a few days of work

Potential: 

●○○ — Appeals to current community

Implemented in Vuo version: 

More tint colors needed

I think it's quite easy to implement and it will greatly help coloring compositions – for me these 10 available colors is way too little. I know everyone has own convention of coloring (like, magenta for input nodes, green for output, etc.) but especially because of this fact we need more colors.

Often I need to distinguish green window nodes but I also NEED them to remain green-ish (e.g. for many output windows). If I had, let's say, five tones of green I'd color 5 output windows and distinguish them without changing convention (that green nodes are video outputs). Same with interface nodes – five tones of magenta will allows an user to color keyboard input a little bit differently from mouse input, HIDs and so on. Look at the attached picture – IMO, the lack of colors forces an user to change conventions in the same composition.

Of course, one can have completely different coloring convention – so I think we need about 20-30 colors (4 tones of 5 colors, 5 tones of 6 colors, or something similar). And cascade, two-level tint menu with colors on the first level, and tones of this color on the second level would be perfect!

What do you think, guys?

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Apple Touch Bar support in editor

Touch Bar support (as featured on the Apple Macbook Pro's) would be nice to have in the editor, for example run/stop buttons for compositions or have some sliders to manipulate published input ports.

Additionally it would be amazing if there was a Touch Bar node that would allow compositions to display stuff on the Touch Bar and use it as an input to control values inside compositions etc.

Kind regards,

Lech

Component: 

Notes from Team Vuo

Vuo Pro: 

Yes — requires a Vuo Pro license

Complexity: 

●●○○ — A few weeks of work

Potential: 

●○○ — Appeals to current community

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