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Joe (@Scratchpole)

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    Joe commented on kokot's Discussion, “ASUS KINECT in VUo

    Does it have the same joints and osc addresses as the Kinect? See here for a bit of info about addresses etc: https://vuo.org/node/2351 Maybe you will need to build an OSC skeleton receiver yourself in Vuo.

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    Joe commented on kokot's Discussion, “ASUS KINECT in VUo

    Yeah, glad to hear you have NImate. I've never tried the Asus Xtion device but it looks like at least the first version did work with NImate. Does NImate see the sensor? Good luck.

    Scratchpole's picture
    Joe commented on kokot's Discussion, “ASUS KINECT in VUo

    Only Kinect V1 and V2 to get images in Vuo but no joint positions directly. You will also require NI Mate to get the joint positions via osc, which has sadly been deprecated and is no longer available. There are now quite a few softwares which use a normal camera and AI to interpret the joint positions.

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    Joe posted a new Discussion, “Freeframe Generators in Resolume

    Freeframe Generators in Resolume

    Hello all, Just testing a couple of freeframe image generators in Resolume 7.10 and noticed something which I don't think should be happenning. When I drop a generator into a clip slot it starts running. It shows two copies of the bundle as running apps in my dock and they both use resources as shown by the activity monitor even though they are not triggered. I assume that's not expected behaviour. It would soon consume a lot of resources with a few different generators in my project. Hope that's something you can investigate and fix at your end.

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    Joe commented on jersmi's Composition, “2D graphics: Grid Playground

    Dust you don't need to re-run the comp, you just need to 'Mouse click in the composition window to generate a new grid.' Works nice with a beat detection output too!

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