I am the Senior AV Broadcast Technology Analyst at Loyalist College where I primarily design, install and maintain campus AV, Digital Signage and Broadcast systems and equipment. I have also do some teaching for Camera, VFX and Audio/Video editing as well; I love my job. My background includes Broadcast Television, Video Production and Technical work. My passions include traditional and digital drawing, fictional creative writing, VFX, and cinematic video projects. I have also recently rekindled my interest in robotics and have tinkered with Arduino and Raspberry Pi and a few programable robots.
I find I most comfortably find myself in the chaotic limbo between the artistically and technically creative, believing one can indeed excel at both. Which is probably why I am loving VUO! :)
I saw the discussion on making a QRcode using Google's chart tools but thought it would be possible to make an AppleScript solution as well.
Step 1) Extract attached files to Desktop
Step 2) Install qrencode through Terminal: $ brew install qrencode
Step 3) Copy any URL into your clipboard
Step 4) Run composition and click inside window to display as QRcode
While I agree that a windows port would be nice and even expand the community I don't know that now is a good time. Intel architecture has been stagnating for quite a number of years and their future looks a little concerning but AMD has managed to do some really nice things in their Ryzen 7 &9 series. ARM based architecture is advancing much faster than X86 architecture and will soon over take it. So it would be a lot of wasted energies spent on support at this time. Once everything is over to ARM the port would likely be easier.
Right now Apple has the advantage in the ARM world in that they can design the chips to match their software exactly. So they're building it to handle multiple 4K+ video streams using dedicated codec engines including built in HDR processing, integrating a machine learning engine so your CPU cores and GPU can focus on other things. I was disappointed to learn eGPU weren't supported on the first generation on Apple Silicon machines too but I'm waiting to see what the performance specs are on their integrated GPU. There not anything like the integrated graphics were are used to seeing from Intel and they haven't really given us much real world performance information other than that it features 2.6 teraflops of performance however with the other built-in dedicated engines mentioned before this will perform better than a discrete GPU with the same teraflop performance.
I'm keeping an eye out for the first real world benchmarking of these systems. I'm hoping to see something we like.