cwilms-loyalist's picture

Chris (@cwilmsloyalist)

Groups

  • Vuo Founder
cwilms-loyalist's picture
Chris commented on keithlang's Discussion, “⧉ Making a QR code?

Here's another possible way of doing it using Vuo and Applescript. Vuo and Applescript composition

cwilms-loyalist's picture
Chris posted a new Composition, “Clipboard to QRcode (via AppleScript App)

Clipboard to QRcode (via AppleScript App)

I saw the discussion on making a QRcode using Google's chart tools but thought it would be possible to make an AppleScript solution as well.

Step 1) Extract attached files to Desktop Step 2) Install qrencode through Terminal: $ brew install qrencode Step 3) Copy any URL into your clipboard Step 4) Run composition and click inside window to display as QRcode

Composition and supporting files: 

Exported App: 

cwilms-loyalist's picture

I like the changes you suggested, I think the customizability it offers would be really nice.

cwilms-loyalist's picture
Chris commented on Team Vuo's Feature Request, “Edit compositions on Windows

Apple wrote in it's developer notes for porting to Apple Silicon:

Don’t assume a discrete GPU means better performance. The integrated GPU in Apple processors is optimized for high performance graphics tasks.

https://developer.apple.com/documentation/xcode/porting_your_macos_apps_...

...so I'm looking forward to seeing some real world testing of these new processors. :)

cwilms-loyalist's picture
Chris commented on Team Vuo's Feature Request, “Edit compositions on Windows

While I agree that a windows port would be nice and even expand the community I don't know that now is a good time. Intel architecture has been stagnating for quite a number of years and their future looks a little concerning but AMD has managed to do some really nice things in their Ryzen 7 &9 series. ARM based architecture is advancing much faster than X86 architecture and will soon over take it. So it would be a lot of wasted energies spent on support at this time. Once everything is over to ARM the port would likely be easier.

Right now Apple has the advantage in the ARM world in that they can design the chips to match their software exactly. So they're building it to handle multiple 4K+ video streams using dedicated codec engines including built in HDR processing, integrating a machine learning engine so your CPU cores and GPU can focus on other things. I was disappointed to learn eGPU weren't supported on the first generation on Apple Silicon machines too but I'm waiting to see what the performance specs are on their integrated GPU. There not anything like the integrated graphics were are used to seeing from Intel and they haven't really given us much real world performance information other than that it features 2.6 teraflops of performance however with the other built-in dedicated engines mentioned before this will perform better than a discrete GPU with the same teraflop performance.

I'm keeping an eye out for the first real world benchmarking of these systems. I'm hoping to see something we like.

Pages