Hi I attached two screenshots. The bug is evident to me even in an incredibly simple configuration. The interior walls of the tube should not be visible by default. The bottom half of the composition window I attached should in fact be entirely black. I suspect this creates problems when attaching subsequent nodes such as Divide 3d Object (it's not worth trying to replicate it here because this is most likely source of the problem). Also it uses unneccessary CPU/GPU rendering surfaces that are invisible.
Hi vuo just crashed when I tried to export a composition to ffgl plug. It contained one of the MMlistTools nodes. There's a couple of those that are really useful, such as "shift list". How can I get vuo to package these nodes?
●○○○ — Not much; I'm just letting you know about it.
Steps causing the bug to occur:
The Make Tube node always renders the interior vertical surfaces (the sides rather than the top and bottom). This is evidently not intentional. Utilizing the show interior node should be the only way to show the interior.
I've also seen the cylinder show a weird black shape in the middle depending on settings but unfortunately I can't seem to recreate it now.