video piglet's picture

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    5 months ago
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    11 months ago
    11 months ago
    video piglet's picture

    Hi I attached two screenshots. The bug is evident to me even in an incredibly simple configuration. The interior walls of the tube should not be visible by default. The bottom half of the composition window I attached should in fact be entirely black. I suspect this creates problems when attaching subsequent nodes such as Divide 3d Object (it's not worth trying to replicate it here because this is most likely source of the problem). Also it uses unneccessary CPU/GPU rendering surfaces that are invisible.

    Please also note that I attached a sequence you requested for a previous bug report: https://vuo.org/node/2942

    thanks for all your hard work :-)

    video piglet's picture

    How do I export a plugin when: "This composition contains nodes that aren’t installed"?

    Hi vuo just crashed when I tried to export a composition to ffgl plug. It contained one of the MMlistTools nodes. There's a couple of those that are really useful, such as "shift list". How can I get vuo to package these nodes?

    video piglet's picture

    How do I recover a file when the composition is still playing but Vuo has crashed?

    Ok, yes I know there's an autosave feature request and I have voted for it.

    However the file that is currently playing must be saved on my system somewhere right? Otherwise how could it be playing?

    I opened up the activity monitor and looked at all the open files and folders in the composition loader.

    Can't see anything that I could open.

    :-(

    video piglet's picture

    Make Tube node renders interior incorrectly

    Status: 

    Vuo version: 

    Fixed in Vuo version: 

    OS version: 

    • macOS 10.14

    CPU architecture: 

    Intel x86_64

    How severely does this bug affect you?: 

    ●○○○ — Not much; I'm just letting you know about it.

    Steps causing the bug to occur: 

    The Make Tube node always renders the interior vertical surfaces (the sides rather than the top and bottom). This is evidently not intentional. Utilizing the show interior node should be the only way to show the interior.

    I've also seen the cylinder show a weird black shape in the middle depending on settings but unfortunately I can't seem to recreate it now.

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