Let me start by saying this is not (necessarily) a particularly helpful bug report because I don't have the M1 on my desk for debugging purposes. But I'm reporting it in case it pops up for someone else, or if it confirms something already imagined.
I have a composition that plays 4K spherical movies. I originally developed it on Intel Mac Mini using version 2.2.1. The client then runs it on a M1 Mac Mini. No problems with that.
The composition provides the user the ability to scrub fast forward in the movie, I use the "Set Time" input to achieve this after getting the movie timestamp from the "Get Frames Values".
I then upgraded Vuo to 2.4. Now on the clients M1 the built app regularly crashes during fast forward.
As a test, I reverted to 2.2.1, no crashes.
Have you been able to reproduce the problem?:
●●● — Yes, the problem occurs consistently when I follow the steps above
I'm loading scenes as OBJ files with large texture maps, two observations
There does not seem any way to clamp textures rather than the default wrap of textures. This basically stops me from abutting adjacent texture maps due to colour interpolation for texture coordinates of 0 (or 1) with the texture at 1 (or 0).