I'm doing an animation controlled by a game controller (Logitec F310), the goal is when I press a button from the game controller (by ex. RB, named Button 6 on vuo) it goes to the next item from my list of images.
When I press the RB button from the game controller, the value is 1 and when I release it the value return to 0.
I use the "The Cycle Through List" node, if I connect directly to the "Go forward" input, it jump to the 2 next image because the value changes from 1 to 0 when I release the RB button from the game controller.
I'd like to learn how to use the "Interpret Data as Image" node. It seems it can creats random glitchty image.
Could someone exlain it to me please ?
I read already the manual but I don't understand what kind of data it's possible to input to the node.
I've 3D objects combined (2 spheres and 1 tube), I'd like 10 copies and increment each one +0.1 on Y rotation. At least to create a sort of DNS chain.
I can't find the correct object to increment...
Do you have any ideas ?