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Jaymie (@jstrecker)

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Yep, the new Shadertoy syntax will be supported in Vuo 2.0.

eseftel, could you post the shader that's not working for you?

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Are you on macOS 10.14.4? If so, this is probably the same bug as Live video crashes/failures in macOS 10.14.4.

I'm going to assume so, but please let us know if it turns out to be a different bug.

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Jaymie commented on jersmi's Discussion, “Using Parabox Make Mesh with Values

Maybe your GPU handles the oddly specified texture coordinates differently than mine. Does this work for you?

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Jaymie commented on jersmi's Discussion, “Using Parabox Make Mesh with Values

Wait, what? I must have mixed up your composition with something else. You have provided 3 vertices. On my computer, your composition does output a triangle. This is on Vuo 1.2.8 with, I believe, the latest version of the Parabox node set installed.

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Jaymie commented on jersmi's Discussion, “Using Parabox Make Mesh with Values

To use the Parabox Make Mesh with Values node, you need to understand the basics of meshes. I would recommend spending some time reading or watching videos to understand the background.

To answer your immediate questions: For the node to output a non-empty mesh, it needs at least 3 vertices (Positions and Elements) as inputs. Elements are indices into Positions (0 refers to the 1st item in Positions, 1 refers to the 2nd item in Positions, etc.) that have to do with how the mesh is assembled.

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