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    Bodysoulspirit commented on Bodysoulspirit's Discussion, “Help with stateful nodes

    Thank you Jaymie !

    Will take myself some time to study your answer but already wanted to thank you :)

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    sinemod yes import will be great ;)

    Related feature request : SVG & PDF import

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    Bodysoulspirit commented on mike_iv's Discussion, “camera rotation around object

    Use a Make Targeted Camera node that points to the desired object, then joined are 4 compositions with 4 different ways of moving the camera around.

    I found the "Transform 3D Object" to be the easiest method ;)

    Cheers

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    Bodysoulspirit commented on Bodysoulspirit's Discussion, “Help with stateful nodes

    Hehe thanks Alastair 🙏😉 Can't wait to see what you'll make with C ! Love to see nodes made by the different users ;)

    My problem I think is that watching some tutorials about C and reading articles, is that you get quite a scholar approach (declare a pointer like this, then link that address with &myVariable ...)
    But here the Vuo stateful node code is real code, with probably advanced syntax and methods and possible way of writing stuff, structures, nested inside stuff etc. So I guess quite quickly you're far away from the simple scholar approaches.

    I've read the Vuo API and its information, which is great, but I hope a commented code line by line could maybe help (this is a variable, this is a pointer named ...., this line does this and refers to that, the data travels back here ...) :)

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