acknowledged. Looking forward to that fix. I have found that running in separate processing causes some serious trigger lag/freezing. I've found that preloading the vdmx media bin and triggering them once before a show puts the comps into ram. then you can trigger them without any noticeable lag/freezes.
Hi Jaymie, the file Blight4 is the workaround. They should both produce the same results in vuo processes. The problem occurs when I run the Blight3 generator in VDMX.
The difference between the two. Is that blight3 uses a combine 3D objects node to layer the objects in the scene. And Blight4 uses Render scene to image node for each 3D object. Then those images are composited using multiple Blend Image nodes.
Are you able to run Blight3 in VDMX 188.8.131.52 without the "run vuo in separate processes" preference enabled?