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@mstjean

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Attached is a quick example; I am going to make the Y axis specifically published to Resolume :)

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Hi Jean Marie! Thank you for the advice.

This is close but not quite the result I am looking for - I have found a bit of a solution, by duplicating the picture and rotating both in opposite directions on the Y axis. I can then crop the two layers to create the opposite perspective effect.

I wonder if this will be more CPU/GPU intensive since I am doubling the input - which will be realtime in Resolume. If it were possible to stretch or pinch the 'centre' points on the top and bottom edges, I feel like this would be a lighter composition.

I would be interested to know your thoughts on this. Thank you!

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Whatever came of this? This sounds like exactly what I am looking for in my recent post - the ability to add two more points on a square image, so I can warp it into a Z perspective look. While this post is looking for something that i can see becoming much more complicated, the ability to populate a simple 2D mesh in real time, and warp an image in this way, is hugely beneficial :)

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Adding centre points to perspective transform

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Hey

I've been a way from Vuo for a minute but have returned in an attempt to make a quick FFGL plugin for Resolume. The goal is to augment the keystone, or four-point transform tool, to include points midway between each corner. This allows for a very quick 'Z-perspective' transform, pushing or pulling the centre of the image from the viewer.

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mstjean posted a new Discussion, “Looking for Collaborator / Educator

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