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Yeah, maybe just the points are not behaving as expected with Steve (@smokris)'s module.

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@jersmi commented on @jersmi's Composition, “Draw in Space

Thanks, @Bodysoulspirit!

Now for part 2, still not sure how to go about this -- I want to continuously rotate the drawing away from the viewer plane when not drawing, then sync the mouse to the viewer/drawing while drawing (2D).

Backstory: here's the thread discussing the QC comp this is modeled on (with the really great javascript @cwright wrote in QC). It was a very effective piece of work for live interactive video performance. I used to set it up with a hacked ps3 eye game camera (now $7.86 at Walmart!) tracking a battery powered infrared light in a ping pong ball. (The tracking was actually done in a Max/MSP/Jitter patch, but that's another story). Technology certainly surpasses that now, but I haven't tried in a while.