"The only way to ship native plugins for ARM-based Macs is for developers to use the new FxPlug 4 SDK."
I currently don't have an ARM based Mac to try but I figured I'd start a thread here on the forum to ask whether or not FxPlugs generated by Vuo meet this criteria (and if not if it is at least in the queue of tasks to be done...) Thanks for any info on it.
Magneson wrote "I fully expect them to add a "FX engine core" "
At least for Final Cut Pro, I think the Apple Motion render engine (along with any FxPlugs installed for Motion) currently performs this function (FX in FCP are templates made in Motion - basically Motion projects set up to reference the media in the FCP timeline) and Motion/FCP uses "Metal" (as of a year ago) ; https://developer.apple.com/metal/
actually, as the video shows, the Filetype for the list is set to "Image", but I guess in the previous version would kind of offer to insert the "get random item" node as an option while connecting... in any case I was able to go find some nodes to help me make the connection, but the behavior is definitely different than the previous version
in this screen capture video (no audio) I show how a node connection I had created in a comp built using Vuo 1.x still works when the comp is opened in Vuo 2 but is no longer possible to make as a new connection in Vuo 2 (I show it in the video by disconnecting and then attempting to reconnect) ;