Yes, that's the function. I've checked your examples, thanks. I'm looking for more smooth outputs. In TouchDesigner implementation there's "number of integrals" parameter, when I set it to 2 I'm getting a nice fluid moves, that are giving the most natural look for things likes camera position. Like here: https://www.youtube.com/watch?v=IwLy4VCXY94
Hi, I've started playing with Kinect v2 and have some questions on how it can operate with Vuo.
Let's start with the data I'm able to read from NiMate. One the left side is "Depth" image encoded with grayscale (0-255) color, on the right is "Encoded Depth" using REP118 protocol with RG channels for econding depth (0-65025).
I'm able to receive the simpler "Depth" image via Syphon and then displace an object with it, it works fine, but amount of details is really low.
I'm working on a composition containing multiple small objects moving on their own random paths, and currently I'm stuck on pretty low FPS result. Some details: