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@GeorgeToledo I agree. Did you ever experiment with this 6 camera setup, would love to see ;)
Thanks @Kewl, it's really the inside Vuo stuff that I'm thinking about, how one would capture a 3d scene to wrap a cube without weird distortions and misalignments. Would you build a kind of 6 camera setup? and how would that stitch together? What if the room wasn't perfectly cubed? Could we maybe stitch two 180degree fisheye cameras together and somehow use that to build the texture map?
Not sure but possibly something to do with this thread.... https://vuo.org/node/1019