Released on 2014.03.09

This release introduces many new nodes — lighting in 3D scenes, cameras that look at points, image filters, and more. We've added the ability for 32-bit applications to build, run, and control a Vuo composition, making it possible for more VJ applications to integrate Vuo. Also we've made many, many Vuo Editor improvements, for improved usability and a smoother experience, and implemented several bug fixes and features requested by the Vuo community.

Changes

Here's what we've done in the last 6 weeks:

Documentation

  • Added examples of event-only ports with walls and doors to the Vuo Manual. (Thanks to shacoca for reporting this issue.) [#7373]
  • Clarified the description of "done" ports in the Vuo Manual. (Thanks to mic for the discussion leading to this.) [#7348]
  • Added images to some node descriptions. [#7329]
  • Fixed missing descriptions for the Make Line/Point/Strip Vertices nodes. [#7069]

Examples

  • Added several new example compositions:
    • Blur Movie
    • Compare Image Generators
    • Enlarge Movie
    • Flip Movie
    • Mask Movie by Brightness
    • Mask Movie with Star
    • Recolor Movie
    • Ride Rollercoaster
    • Vignette Movie

Vuo Editor

  • When a cable is disconnected from an input port while the composition is running, made the input port keep the data value that most recently flowed through the cable. [#3294]
  • Changed window toolbar to "unified" style. [#5082]
  • Changed the behavior of the Command+Return keyboard shortcut in the Node Library, so that it focuses the search box. [#6663]
  • Changed the way that trigger ports are animated in "Show Events" mode to better reflect how they emit events. [#6854]
  • Prevented the canvas from automatically scrolling when dragging a cable onto a published ports sidebar. [#7200]
  • Made the display of node popovers from the Node Library less aggressive. [#6787]
  • Tweaked the visual design of compositions. (Thanks to the Vuo community for providing feedback on this.)
    • Made ports larger. [#7078]
    • Rounded corners of constant flags and drawers. [#7078]
    • Moved event-only ports slightly to the right. [#7369]
    • Represented interface nodes with a small icon instead of a large footer. [#7369]
    • Made node titles smaller. [#6289]
    • Fixed the alignment of node titles and node class names. [#7299]
    • Fixed overlap between some port labels and event walls. [#7369]
    • Fixed nodes that lack input ports or output ports being wider than necessary. [#7371]
  • If a composition hangs when attempting to stop it, made the Vuo Editor force-quit the composition. [#6990]
  • Enabled the Save menu item upon creating a new composition or opening an example composition. [#7301]
  • Added more links to Vuo website pages in the Help menu. [#7353]
  • Reduced the amount zoomed by each click of the zoom in/out buttons. [#6731]
  • Changed the placement of nodes created by double-clicking or hitting Return on the Node Library, so that nodes are not placed exactly on top of each other. (Thanks to architek1 for reporting this issue.) [#5005]
  • Limited the width of constant flags for text input ports. [#6544]
  • Added the ability to tab between input editors on a node. (Thanks to destroythings for the discussion leading to this.) [#7137]
  • Improved performance when rendering the composition canvas. [#7507]
  • Fixed a hang when opening a large composition (over 64 KB). (Thanks to jokkeheikkila for reporting this issue.) [#7439]
  • Fixed a hang that occurred in rare situations when changing the type of a port and then undoing. [#7244]
  • Fixed some cases in which a port popover would be too small to display the port's value. [#6177]
  • Fixed some cases in which a node popover would be too small to display the node's entire description. [#7499]
  • Fixed the published port name being blank when publishing a "refresh" or "done" port. [#7296] [#5078]
  • Fixed a crash when opening a composition with a published "done" port. [#7300]
  • Fixed node popovers that cannot be closed appearing after an empty Node Library is clicked on. [#7381]
  • Fixed garbled text in the default composition description displayed by Edit > Composition Information. [#7416]
  • Fixed crashes when working with compositions that contain nodes that are not installed on the user's system. [#4970] [#7517] [#7014] [#6310]
  • Fixed the undoing of edits to node titles, which sometimes appeared not to immediately take effect. [#7460]
  • Fixed node popovers briefly appearing when dragging a node from the Node Library. This was distracting and sometimes interfered with dragging. [#7391] [#7494]
  • Fixed the inability to drag a drawer handle when the last item has an attached type-converter node. [#7444]
  • Fixed duplicate dataAndEvent -> event menu items being presented when connecting some cables while multiple compositions are open. [#7563]
  • Fixed automatic upgrades of compositions to handle some additional nodes from Vuo 0.5.4 and earlier (Subtract Points nodes and nodes that had VuoCountWrapMode in their node class name). [#7501]

Built-in Nodes, Types, and Input Editors

  • New nodes:
    • vuo.scene [#6638], [#6705]
      • Make Ambient Light
      • Make Point Light
      • Make Spotlight
      • Make Targeted Spotlight
      • Make Targeted Perspective Camera
      • Make Targeted Orthographic Camera
      • Make 3D Object from Image (renamed the node previously called that to Make Unlit 3D Object from Image)
    • vuo.shader [#6638]
      • Shade with Details
      • Shade with Color (renamed the node previously called that to Shade with Unlit Color)
      • Shade with Image (renamed the node previously called that to Shade with Unlit Image)
    • vuo.image
      • Adjust Image Colors [#5608]
      • Apply Mask [#7516]
      • Change Wrap Mode (Thanks to mnstri for requesting this.) [#6523]
      • Crop Image [#6369]
      • Crop Image Pixels [#6369]
      • Flip Image Horizontally/Vertically (Thanks to joeladria for requesting this.) [#7283]
      • Get Image Size [#7242]
      • Invert Image Colors [#7504]
      • Make Checkerboard Image [#7269]
      • Make Linear Gradient Image [#6866]
      • Make Radial Gradient Image [#6866]
      • Mask Image by Brightness [#7506]
      • Map Image Colors [#6795]
      • Pixellate Image [#5607]
      • Resize Image [#7321]
      • Resize Image if Larger [#7321]
      • Vignette Image [#7101]
    • vuo.layer [#6866]
      • Make Linear Gradient Layer
      • Make Radial Gradient Layer
    • vuo.color [#7002]
      • Average Colors
      • Blend Colors
    • vuo.leap [#6370]
      • Filter Pointables by Touch Zone
    • vuo.mouse [#6677]
      • Receive Mouse Buttons
      • Receive Mouse Clicks
      • Receive Mouse Deltas
      • Receive Mouse Drags
      • Receive Mouse Moves
      • Receive Mouse Scrolls
      • Check Mouse Status
  • Enabled the Get Scene node to load diffuse, normal, and specular textures, and apply them to a scene. [#7121]
  • Added more output ports to the Get Pointable Values node (stabilizedTipPosition, timeVisible, touchDistance, touchZone). [#6370]
  • Replaced the mouse output ports on Render Layers to Window and Render Scene to Window with a window output port that can be connected to the new mouse nodes. [#6677]
  • Added a window output port to the Render Image to Window node so that it can be connected to the new mouse nodes. [#7440]
  • Removed the Get Mouse, Get Mouse Button Action Values, and Filter Mouse Button Action nodes. [#6677]
  • Simplified the "frame request" port type (such as on the Render Image to Window node's trigger port and the Measure Time node's ports) to consist of a time in seconds, rather than a more complex data structure. [#6863]
  • Removed the Get Frame Request Timestamp and Get Frame Request Count nodes. [#7479]
  • Renamed the vuo.leap node class to vuo.leap.receive. [#7224]
  • Renamed the vuo.point.multiply.quaternion node class to vuo.quaternion.combine. [#6507]
  • Renamed the vuo.image.filter node classes by removing "filter" from the name. [#7514]
  • Improved the keywords for many nodes to provide better search results in the Node Library. [#6821] [#7267]
  • Changed the Cycle through List node to stay at the same position in the list when list items change. [#6807]
  • Allowed the up/down arrow keys to control sliders when editing an input port's value. [#7004]
  • Improved the formatting of the menu items for some input editors. [#7472]
  • Fixed the tracking of mouse drags (now by the Receive Mouse Drags node) to continuously update the mouse position while dragging within a window. [#7255]
  • Fixed the display of transparent colors in constant flags for color input ports. [#7386]
  • Fixed intermittent crashes when running compositions with graphics nodes on Mac OS X 10.6. [#7154]
  • Fixed intermittent crashes when stopping compositions with graphics nodes. [#7450]
  • Fixed the disappearance of the rendered image (until updated by an event) when switching a composition window to fullscreen mode. [#7411]
  • Fixed memory leaks when running compositions with camera nodes. [#5378]
  • Fixed bugs where the list item accessed was off by one in the Cycle through List, Add Points, and Filter Pointables by Type nodes. [#6111]

SDK

  • Added the ability for 32-bit applications to build, run, and control a Vuo composition. (Thanks to lov and mrray for requesting this.) [#6458] [#3788] [#6176]
    • Added a universal binary to Vuo.framework, with a 32-bit portion that contains the subset of Vuo.framework's functionality needed to run and control a Vuo composition.
    • Added VuoRunner32, a version of the VuoRunner class that can be used in 32-bit applications.
    • Added an example application (RunImageFilter-Cocoa-32bit) to demonstrate running and controlling a composition from a 32-bit application.
  • Added an example application (VuoPluginApp) to demonstrate using Vuo compositions as plugins in another application. [#7281]
  • Added a VuoRunner function that fires an event on all published input ports simultaneously. [#7192]
  • Added the ability for developers to create custom input editors for editing port values in the Vuo Editor.
    • Provided an API and documentation for creating input editors. [#5662] [#6229]
    • Added an example project (menuInputEditor) to demonstrate implementing an input editor. [#5796]
    • Made the built-in input editors open source. [#5662]
  • Added documentation about using custom port types in interprocess communication. [#5611]
  • Added an IOSurface pool to improve performance and fix intermittent crashes when sending images interprocess. [#6920] [#5583]
  • Added documentation of the expected properties for GL textures used to create VuoImage. [#6879]
  • Clarified the documentation about using Vuo.framework in an Xcode project to list all necessary steps for Xcode 5. (Thanks to lov for reporting this issue.) [#6211]
  • Changed the file name for node set documentation from index.md to a file name matching the node set. [#7224]
  • Allowed a node class implementation to specify the attached drawer's default values for a list input port. [#7387]
  • Fixed reference counting for port types used in interprocess communication. [#5100]
  • Fixed the RunImageFilter example applications' failing to stop their composition when the application is quit. [#5584]
  • Fixed the RunImageFilter example applications' image scaling factor when the application is run on a retina display. [#7281]
  • Fixed a memory leak when using the VuoRunner API to receive an image from another process. [#7281]
  • Fixed the ability of the vuo-render command-line tool to read from standard input. [#5113]

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