I've created a demonstration to show how you could use Vuo make a word-guess-type game. This simple game has only some of the elements of the currently popular word game, created by Josh Wardle. This demonstration:
Circus Family, an audiovisual design studio in Amsterdam, used Vuo to create two projects that enchanted their audiences. These are two of several projects where Circus Family used Vuo. In The Rain Project, raindrops created a display of images, light, and sound in a natural forest, and in the Hema Sintersizer, children created songs with a giant music-making machine during the Dutch children's celebration, Sinterklaas. To learn more, about I interviewed Circus Family's Cas Dekker.
Haunt is a game for OSX designed around the LEAP Motion controller. You play as a cool scary ghost and try to collect the cool ghost stars so you can accumulate scary cool points.
I made it while getting to know Vuo. The source code is here and on github, but don't look to it as an example of good Vuo practice; there's a lot of room for optimization. ;)