How to make original, interactive dome visuals with Vuo @ IMERSA Summit

Jaymie Strecker and Steve Mokris of Team Vuo gave a half-hour presentation on Vuo as part of the Gaming and Interactivity Workshop at the 2019 IMERSA Summit.

IMERSA's mission is "to advance the art and technology of immersive digital experiences". To that end, the 10th annual IMERSA summit was held Feb. 2–5, 2019 at the COSI science museum and research center.

Free introduction to Vuo @ Adelaide

Alex Mitchell conducted a free 5-hour workshop on Vuo in his local university's computer lab. He said, "We had a great turnout of passionate creators ranging from graphic designers - video editors - lighting designers and musicians. Even a few Max and Isadora experts. They were really excited at the speed of Vuo, and especially the new projection mapping feature!"

The workshop was divided into two parts:

Computational Form class @ Parsons School of Design

Justin Bakse taught a 1-week unit on Vuo as part of his Computational Form class at the Parsons School of Design. The goal of the class: "We will make things that make things."

Students learned how to use Vuo and other software, including Javascript, p5.js, and OpenSCAD, "to explore new aesthetics… creating and processing images, animation, video, sound, and 3D forms completely with code."

80's Loop

Back to the 80's :)
You can create some loops with this for your backgrounds.
Normal & audio reactive (travel speed) & Image generator versions included for use in Coge & VDMX (may need some tweaks for audio I did not check it out).
Also posterized colors & offset colors versions included.

Requirements : Steve's reinterpret 3D Object node (download here) because the stock wireframe shader ignores lightning.

Composition and supporting files: 

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