Released on 2015.07.10
Vuo 1.2.0-alpha1 adds 28 new nodes, fixes a lot of bugs, and significantly improves graphics performance and reduces CPU usage.
Known issues
- Some of the new features planned for Vuo 1.2 are not included in this alpha release (including the ability to turn compositions into reusable nodes, OSC output, and USB HID)
- When in Free Trial mode, File > Export > Movie will crash after starting to render
Changes
Here's what we've done in the last 2 months:
Example Compositions
- Modified
- Updated "Scan Barcodes" and "Rotate in Sequence" to use the new Reached Target port on the
Smooth
nodes, and moved "Rotate in Sequence" into thevuo.motion
node set. - Improved performance of "Show Audio Frequencies".
- Updated "Scan Barcodes" and "Rotate in Sequence" to use the new Reached Target port on the
Built-in Nodes, Types, and Input Editors
vuo.audio
- Added
Are Samples Populated
. - Improved performance of
Calculate Amplitude for Frequencies
. - Fixed incorrect sample rates output from
Mix Audio Channels
. - Fixed occasional crashes when stopping a composition that contains
Receive Live Audio
.
- Added
vuo.console
- Added "Copy" and "Select All" menu items to the menu shown by
Display Console Window
. - Prevented the console window from automatically scrolling when the user has scrolled up and is not at the end.
- Added "Copy" and "Select All" menu items to the menu shown by
vuo.event
- Added
Allow Changes
. - Added support for more data types in
Changed
. - Removed the unnecessary doors from the
Are All Hit
node's input ports.
- Added
vuo.font
- Added a Horizontal Alignment port to
Make Font
. (Thanks to @Bodysoulspirit for suggesting this feature!)
- Added a Horizontal Alignment port to
vuo.image
- Added
Make Noise Image
. - Added
Make Random Image
. - Added
Posterize Image
. - Added
Blend Image with Feedback
. - Added
Is Image Populated
. - Sped up the loading of large, fully-opaque images (such as JPEGs) with
Fetch Image
. - Fixed line numbers for warnings/errors in the code entered into
Make Image with Shadertoy
. - Fixed a crash in
Sample Color from Image
when the point to sample is outside the image's bounds. - Fixed a bug where
Apply Mask
ignored transparency in the input image.
- Added
vuo.layer
- Added
Is Layer Populated
.
- Added
vuo.list
- Added
Change Item in List
. - Added
Is List Populated
.
- Added
vuo.math
- Added
Add Lists
. - Added
Are Not Equal
. - Added
Compare Numbers
. - Added support for random, Perlin noise, simplex noise, and atan2 functions in
Calculate
. - Fixed a crash in
Count within Range
when the Minimum port value is one greater than the Maximum.
- Added
vuo.mesh
- Added
Is Mesh Populated
.
- Added
vuo.midi
- Added
Filter and Smooth Controller
.
- Added
vuo.motion
- Added a Phase port to the
Wave
node. (Thanks to @usefuldesign for suggesting this feature!) - Added a Reached Target port to
Smooth with Duration
,Smooth with Rate
,Smooth with Inertia
, andSmooth with Spring
.
- Added a Phase port to the
vuo.mouse
- Improved performance of
Check Mouse Status
.
- Improved performance of
vuo.osc
- Added a
Get Message Values
node with 11 ports. (Thanks to @bboylalu and @zweip for asking about this!)
- Added a
vuo.point
- Renamed
Measure Distance between Points
toMeasure Distance
. - Improved performance of
Merge XY Lists
andMerge XYZ Lists
.
- Renamed
vuo.rss
- Added
Find RSS Items by Title
,Find RSS Items by Author
, andFind RSS Items by Description
. - Added an Image URL port to
Get RSS Item Values
so that images can be downloaded separately from the main feed, reducing the time it takes forFetch RSS Items
to execute. (Thanks to @Bodysoulspirit for asking about this!)
- Added
vuo.scene
- Added
Make Fisheye Camera
andMake Targeted Fisheye Camera
(Vuo Pro). - Added
Make Icosphere
,Make Cone
, andMake Torus
. - Added
Is Scene Object Populated
. - Added support for meshes created in Blender 2.63 and later in
Fetch Scene
. (Thanks to @MartinusMagneson and @Bodysoulspirit for requesting this feature!) - Added support for FBX 2011, FBX 2012, and FBX 2013 meshes in
Fetch Scene
. - Added ports Rows and Columns to
Make Cube with Materials
. - Improved performance of
Add Noise to 3D Object
andExplode 3D Object
. - Fixed a bug where
Make Sphere
andMake 3D Square
would output an invalid scene when Rows and Columns are too small. - Fixed an inconsistency between
Make 3D Square
and similar nodes by making this node output a single-sided object instead of two-sided.
- Added
vuo.screen
- Avoided an unnecessary slowdown when an event hits
Capture Image of Screen
without changing the screen.
- Avoided an unnecessary slowdown when an event hits
vuo.shader
- Added
Shade with Frosted Glass
.
- Added
vuo.text
- Added
Is Text Populated
. - Added a Minimum Decimal Places (zero padding) port to
Format Number
, and renamed some of the other ports for clarity. (Thanks to @pbourke for requesting this feature!)
- Added
vuo.type
- Added
Is Real Nonzero
. - Added more nodes to convert between real numbers and points, and renamed some of the existing nodes.
- Renamed
Convert Integer to Boolean
toIs Integer Nonzero
.
- Added
vuo.video
- Fixed skewed output images from
Receive Live Video
for certain cameras (PAR-corrected Firewire SD). (Thanks to @inadvisable for reporting this bug!) - Fixed a crash when using
List Video Devices
orMake Video Device
with certain UVC USB 2.0 cameras. (Thanks to @dumski for reporting this bug!) - Fixed occasional crashes when stopping a composition containing
Receive Live Video
.
- Fixed skewed output images from
vuo.window
- Added
Is Cursor Populated
.
- Added
- Added an input editor for 2D and 3D Transform ports.
- Improved performance of graphics nodes (creating shaders, applying 3D object filters, calculating bounds, using cameras, rendering scenes, rendering text).
- Changed the default image wrap mode to clamp in order to eliminate edge artifacts.
- Added a Multisampling (antialiasing) port to
Render Scene to Image
,Render Layers to Image
, andRender Scene to Stereo Images
. - Fixed occasional crashes when stopping a composition that renders graphics.
Vuo Editor
- Improved performance when running compositions by reducing the amount of communication between the composition and the editor.
- In the Export Movie dialog, added the ability to change the shutter angle (Vuo Pro).
- In the Export Movie dialog, added the ability to set custom framerates and image dimensions.
- Collapsed the "Specialize Port" context menu into one level, no submenus, when showing only a few types.
- Improved response time for Node Library searches.
- Made the previews of nodes in the Node Library fit better by omitting drawers.
- Added shortcut keys for changing the canvas transparency.
- Made it more efficient to insert a
Share Value
node by adding a context menu item to the canvas, and by making the constant value on an input port propagate to theShare Value
node's input port when theShare Value
node gets connected. - Made node placement more convenient when using the Return key in the Node Library. The new node now appears underneath the mouse cursor.
- Enabled zooming to a selection. When "Zoom to Fit" is used while nodes or cables are selected, the canvas is zoomed to fit the selection.
- Changed the behavior of the "Undo" keyboard shortcut to be less confusing when using the Enter key in the Node Library to create nodes. The "Undo" now applies to the canvas, not the search bar.
- Improved readability of the error dialog for missing node classes in a composition.
- Added the
Summarize Value
node as an option when automatically inserting type-converter nodes. - Slightly lightened the canvas color in Dark Interface.
- Fixed a bug where relative URLs in a composition would no longer point to the intended files after the composition was saved for the first time.
- Fixed a crash when using the button in the crash dialog to reopen a composition after it had crashed while running in the editor.
- Fixed the coloring of error popovers in Dark Interface.
- Fixed a bug where type-converter nodes whose only outgoing cable was event-only would be collapsed.
- Fixed a bug where, after connecting a data-and-event cable to an event-only. port and then undoing, the cable would appear as event-only.
- Fixed the lack of error handling when trying to open a composition that the user doesn't have file permission to view.
- Fixed incorrect results when undoing or redoing while dragging a cable by temporarily disabling undo/redo during cable drags.
- Fixed the inability to stop a composition during a live-coding reload.
Documentation
- Clarified the documentation for many nodes.
Vuo Compiler and Runtime
- Sped up compiling of compositions, especially ones with a large number of nodes.
- Sped up compiling the first composition after installing a new node class. Third-party node classes are now cached separately from built-in node classes.
- Improved performance of running compositions (memory management, AppKit event loop, exclusive locks on nodes).
- Improved performance when running exported apps by eliminating communication that would normally go from the composition to the runner.
- Reduced the amount of events dropped by compositions, especially in situations where a slower-firing trigger would drop all of its events because it was competing with a fast-firing trigger.
- Fixed the 1-second wait when stopping a composition. (Thanks to @cwright for reporting this bug!)
- Fixed memory leaks of data fired from trigger ports during live-coding reloads.
SDK
- Composition runner API
- Added an option (enabled by default) to exit all running compositions if the runner process dies. (Thanks to @lov for requesting this feature!)
- Disabled, by default, most types of telemetry from the composition to the runner to improve performance. Added "subscribe" functions (e.g.
subscribeToInputPortTelemetry()
) to VuoRunner for enabling specific types of telemetry.
- Node and type API
- Gave shaders the ability to capture what's been rendered so far using the
renderBuffer
uniform.
- Gave shaders the ability to capture what's been rendered so far using the
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