Version | Files | Release notes |
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0.6.1 2014.03.12 |
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This release fixes a couple critical issues in Vuo 0.6.0:
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0.6.0 2014.03.09 |
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This release introduces many new nodes — lighting in 3D scenes, cameras that look at points, image filters, and more. We've added the ability for 32-bit applications to build, run, and control a Vuo composition, making it possible for more VJ applications to integrate Vuo. Also we've made many, many Vuo Editor improvements, for improved usability and a smoother experience, and implemented several bug fixes and features requested by the Vuo community. [read more] |
0.5.6 2014.01.24 |
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This release fixes a critical issue with generic nodes, and a few other issues:
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0.5.5 2014.01.23 |
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This release focuses on adding support for generic types, receiving OSC messages, and rendering text. If you open a composition created in a previous release, it may show up as unsaved (with a black dot in the middle of the red close button). This is because some of the node class names have changed. To help you smoothly transition from previous releases, the Vuo Editor automatically renames these node classes. When you save the composition, the Vuo Editor saves it with the node classes renamed. [read more] |
0.5.4 2013.12.18 |
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In this release we've added dozens of nodes to expand what you can do with Vuo. They include supporting Kinect depth + RGB input (sooner than we planned!), a new layer node set (great for compositing 2D images), advanced movie features (get frame at time, variable playback rates, mirror looping), scenegraph improvements (drawing points and lines, improved performance), and several nodes that make interaction easier (Toggle, Became True, Is Within Range, Measure Time) and more. There are also significant improvements to the editor, including the ability to manually fire a trigger port, and the ability to select which type converter to insert when connecting a cable. [read more] |
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