We recently completed a new video tutorial, "How to use TouchOSC for creative input in Vuo"! We examined our poll results regarding upcoming tutorials. Karl Henkel is drawn to work that empowers people to be creative and helpful.read more
Design and build live interactive media with Vuo — a visual programming environment. Drag, drop, and connect Vuo's building blocks to make your own graphics, animations, sounds, apps, UI prototypes, and more. With Vuo, artists and creative people can create audio, visual, and mixed multimedia effects with ease.
Our recent survey (results here) revealed that the Vuo community would like more resources for learning Vuo. We want to make that happen, and we want your voice to help guide us. Please take one moment to select the top 5 video tutorials you’d like to see next from Team Vuo, or suggest a new tutorial topic.read more
We've read all the survey responses so far, and we realized that we haven't heard from a lot of you. So, instead of requiring a user account to vote, we've opened the poll to everyone. You still have 48 hours to let us know what you think. If you haven't bought Vuo, we're particularly interested in your feedback.read more
With the start of a new year, we’d like to hear from you about our progress and where we should go from here. Vuo is an active collaboration between Team Vuo and you, the Vuo community. The more clearly we understand your interests, the better Vuo can reflect them — so please share your thoughts!read more
We've just released Vuo 0.5.5! In this release we've made it easier to use Vuo by introducing generic types for nodes. Now you can drag a single node onto the canvas (such as the
Select Input node) for all types of data. Connect the node to your composition by a cable, or right click to view your options, and the node becomes specific for that type of data. This change makes the node library is more compact, making it easier to find and use nodes. Vuo will automatically update your compositions to use the new generic nodes.
In this release we've added dozens of nodes to expand what you can do with Vuo. They include supporting Kinect depth + RGB input (sooner than we planned!), a new layer node set (great for compositing 2D images), advanced movie features (get frame at time, variable playback rates, mirror looping), scenegraph improvements (drawing points and lines, improved performance), and several nodes that make interaction easier (Toggle, Became True, Is Within Range, Measure Time) and more. Packaged with these developments are new, interesting sample compositions, such as FlipPhoto.vuo, BounceLineStrip.vuo, and SimulateFilmProjector.vuo. There are also significant improvements to the editor, including the ability to manually fire a trigger port, and the ability to select which type converter to insert when connecting a cable. It's amazing that so much has come together in the last few weeks.read more